A downloadable spell book.

Buy Now$1.00 USD or more


Kegrimorium is a magical book that contains 72 spells ranging from: summoning a creature that only knows how to cook food with mushrooms, to spells that grant you blessings from the Wild Ones.

They're inspired by the four elemental tools of the Tarot (the Wand, the Cup, the Sword and the Coin).

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All of them were created with the intention of making the roleplaying aspect more unique and memorable, making room for players' creativity.

And also, you'll find a hermetic device (or a table, if you prefer) with 48 keywords that can describe the visual sensorial perception of your spells, resulting in more than 570 possible combinations.

Feel free to use them in your own games and campaigns, making your own twists and manipulating to fit your system too! ;)

StatusReleased
CategoryPhysical game
Release date Nov 26, 2020
Rating
Rated 5.0 out of 5 stars
(6 total ratings)
AuthorSUIKYUN
GenreRole Playing
Tagsdnd, Fantasy, spells, Tabletop, tool, Tabletop role-playing game
Asset licenseCreative Commons Attribution_NonCommercial v4.0 International
Average sessionA few hours
LanguagesEnglish

Purchase

Buy Now$1.00 USD or more

In order to download this spell book. you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:

KEGRIMORIUM v1.1.pdf 4.7 MB

Development log

Comments

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I really enjoyed this grimoire!

The section with the 72 spells, in particular, is surprisingly easy to use thanks to its imaginative spell descriptions and the structure divided into four suits and three categories.

 I'm also excited about the possibilities for the d20 magic system. Not only does it bring an 'Oracle' element to magical scenes, but its visually beautiful design and mystical aura seem like they'll enhance the experience.

 I'm looking forward to incorporating these enchanting and unpredictable spells into our 'Dungeon World' play, adding more fun to our adventures.

(+1)

How does the description generator work? if you roll 4d6 there is no way to get 1-3? in the discription it just says to roll 4d6 twice and combine them

(1 edit) (+1)

Oh, thanks for noticing! It was a mistake, I'm going to upload a new version today. I'm thinking about a d20 instead of the 4d6.

Edit: New version updated! :) Thanks!